Jonna Pedersen's profile

R6 Siege UI Assets

In this album you'll find the work I did as a junior UI artist on Siege.
Replay Controller - Match Replay Feature
UI Art / Animation / Integration: Jonna Pedersen
UX: Rachel Booth
HUD Warning Messages
UI Art / Animation: Jonna Pedersen
Integration: Mathieu Gasse
UX: Shiho Mizutori / Marc-Antoine Proulx
Placeholder text was my grocery list; in-game gives warnings when players try to perform actions that are not possible.
Notification Banners (Menu)
Banners: Jonna Pedersen
Screen design: UI Core Team
Made using game engine, internal render tools, Photoshop for paintover
Elite Badges (Player Card Customization)
Badge creation: Jonna Pedersen
Screen design: UI Core Team
Photoshop, 3DsMax. Substance Painter
Tactical Map (Chalet + Skyscraper)
Map Creation & integration: Jonna Pedersen
Screen design: UI Core Team
Made using game engine, internal render tools, Photoshop/Illustrator
Operator Icons
Icons: Jonna Pedersen
Screen design: UI Core Team
Icons made in Adobe Illustrator
R6 Siege UI Assets
Published:

R6 Siege UI Assets

An overview of my early UI work on R6 Siege. Currently working on a longer-term feature for Y7S4 set to release winter 2022. Stay tuned!

Published: